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ArcadeAnchor — Ship delightful game moments, fast

A toolkit for creators who prize velocity and craft: modular HUDs, asymmetric arenas, live feedback, and community challenges that make playtests feel like events.

ArcadeAnchor supports controllers, touch, and keyboard. Export scenes, invite players, and watch what sticks.
ArcadeAnchor interface hero: asymmetric arena editor and HUD mockups

Core features

Modular HUDs

Drag components into live scenes, wire states, and skin layouts for any device. Rapid theming keeps jams nimble.

Asymmetric arenas

Templates that break grid predictability to encourage emergent play and memorable visuals on small screens.

Live feedback

Telemetry highlights the exact frames where players churn, so teams iterate in minutes, not sprints.

Why we built ArcadeAnchor

We saw prototypes die in repo lag or tangled pipelines. ArcadeAnchor is an answer: a lightweight runway where a mechanic can be prototyped, stress-tested with real players, and broadcast as a living demo. The goal is simple—reduce friction so ideas reach play quickly.

What early creators say

"We launched a jam mode in under an hour and had public players the same night. The HUD tools are shockingly fast."

Creator portrait
Rae Morgan
Lead Designer, Tiny Lob

Ready to prototype something memorable?

Start with a template, invite a few players, and make your next jam night an event.

FAQ

Is this for single devs or studios?
Both. Quick templates help solo creators; versioned scenes and forks assist larger teams.
Can I export data?
Yes. Export artifacts, telemetry, and replays. SDK hooks are available for integrations.

Talk to the team

Have a question, a bug report, or want to partner? Drop a note — we reply within a few business days.

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